VasVolatileAmmo

Open Discussions about Unreal
User avatar
KalCorp
Posts: 10116
Joined: Fri Jan 05, 2001 3:39 pm
Location: USA

VasVolatileAmmo

Unread post by KalCorp » Sun Nov 25, 2007 9:28 pm

VasVolatileAmmo

Link to Current Download Post

***************************************
Epic Games Forum Mutator Post
***************************************


More info and Screen shots to come!

Testing beta now
{VAS}-Kal-Corp Creator Of All things {VAS}

User avatar
KalCorp
Posts: 10116
Joined: Fri Jan 05, 2001 3:39 pm
Location: USA

Unread post by KalCorp » Mon Nov 26, 2007 12:00 am

ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
{VAS}-Kal-Corp Creator Of All things {VAS}

User avatar
KalCorp
Posts: 10116
Joined: Fri Jan 05, 2001 3:39 pm
Location: USA

Unread post by KalCorp » Mon Nov 26, 2007 12:00 am

Mutator info & Pic's Holder
{VAS}-Kal-Corp Creator Of All things {VAS}

User avatar
KalCorp
Posts: 10116
Joined: Fri Jan 05, 2001 3:39 pm
Location: USA

Unread post by KalCorp » Fri Jun 27, 2008 12:01 pm

I updated the Shock explode. i will get new pics soon!
{VAS}-Kal-Corp Creator Of All things {VAS}

Cockbite
Posts: 1
Joined: Sun Jul 04, 2010 12:22 am

Re:

Unread post by Cockbite » Sun Jul 04, 2010 12:30 am

KalCorp wrote:This still working for everyone?
Thinking about getting into this again and might update!
Yes, technically it is still working with the latest version of UT3. It isn't perfect, but it does what it is supposed to. I only have two problems with it, but they are big ones.

First is the fact that anyone that is killed by the ammo explosion is credited with a suicide. I'd like it to give credit to the player that detonated the ammo. Why bother shooting the ammo if I could just shoot the enemy. Can you fix this?

The second problem is the lack of support for third party weapons. I have almost four dozen custom weapons, so it may not be easy to implement. I think there are a couple different ways to fix this though.

User avatar
KalCorp
Posts: 10116
Joined: Fri Jan 05, 2001 3:39 pm
Location: USA

Re: VasVolatileAmmo

Unread post by KalCorp » Thu Jun 04, 2015 11:26 pm

lol working this mod in the new unreal tournament. let see if it works
{VAS}-Kal-Corp Creator Of All things {VAS}

Post Reply

Who is online

In total there are 2 users online :: 0 registered, 0 hidden and 2 guests

Most users ever online was 216 on Mon Apr 03, 2017 5:29 pm

Users browsing this forum: No registered users and 2 guests

Statistics

Total posts 24749
Total topics 2242
Total members 453
Our newest member MikeTheGamer